Close CORETECHS. Return to home page


Back to Citizen Council

Citizen Council Forum

Return to Forum

[Suggestion] Special missions of settable duration

Suggestion from SC90, copied from general forum to Council Forum at request of staff.

There are some players who may be called away from this game, either due to other commitments or just wanting to take a break. Yet I have an idea that can boost their character's stats and give entitle them to a credit reward via special mission events.

From any spaceport, players can pick to serve on five different types of missions for a period of time of their choosing. The longer the mission, the greater the reward but this is really just for players who won't be able to play for a duration. The mission ideas are....

Mining - Serve aboard a mining vessel and travel to ore rich asteroids, working in the ore processing bays and hauling heavy cargo. Improves strength.

Military - Serve aboard a Consortium/Gaule patrol vessel, dealing with the constant threat of space piracy and protecting interstellar routes. Improves agility.

Engineering - Serve aboard one of many repair crews, spending long shifts repairing damaged systems or hull breaches of any unfortunate ships needing assistance. Improves stamina.

Research - Serve aboard a research vessel, conducting experiments on long lost technology and discovering the mysteries of human civilization before the collapse. Improves intelligence.

Diplomatic - Serve aboard a Consortium/Gaule emissary vessel, taking part in diplomatic missions to improve interstellar relations and alliances. Improves social.

Let me know what you think of this idea.

For the missions I suggest that a caution message be issued before taking part, as once the mission is accepted then the player can't perform any activities until the mission is over. Although the player will still earn credits from their career path based on their rank, along with the small daily stat increase, they cannot do any career tasks.

One of the bonuses of this however is that since the player will be off-station, they'll be protected from PvP attacks until the mission is over; which could save them a few credits on costly extended stays in hotel rooms (especially if they are on higher level stations).

This is not intended to be a reliable way of getting credits and stat increases, but just something for players who will be unable to find the time to play the game for a while.


  1. Sounds basically like a vacation mode. I always vacation on Tau Station and sleep on the streets when they kick me out of the room, but your idea has merit.