Update Changelog 2018-Aug-29

Today’s game update contains several fixes and detail improvements. A new help icon in the tool bar contains tips for new citizens, but also for the more experienced ones, as some very helpful fan sites are now listed here as well (thanks for your great work!). The public syndicate details are exposing the tax rate now, and some optional comfort functions for syndicate foundations have been added. The station list in CORETECHS shows the station’s level now as well to see if your citizen level matches. Read on to see all details.

Continue reading "Update Changelog 2018-Aug-29"

Update Changelog 2018-Aug-22

Today’s game update includes many improvements, as well as several implemented Community suggestions (e.g. a new confirmation dialogue shows when you want to drop an item). A bunch of new University courses are available for all the Captains out there wanting to enhance the efficiency of your private ships. Discreet Work has several small tweaks, multi-stims are now stackable, and the detail display of armor items at the Public Market now shows their defense values. Read on for the full list of changes in this content update.

Continue reading "Update Changelog 2018-Aug-22"

Status Report: July 2018

A new month has arrived, and it’s time to review what went down in July 2018! The biggest addition to the game is the (first part of) the new syndicates feature. Now you can unite with other citizens in an alliance! Each membership gets expressed by a unique tag shown with your name, e.g. in chat. Speaking of chat, chat’s been updated and extended too. The combat system and private ships received various upgrades, and new 3D artwork, weapons, armor and consumable items have been added. As usual, our monthly status report includes a sneak peek of our plans for August. Enjoy!

Continue reading "Status Report: July 2018"

Update Changelog 2018-Aug-01

This week’s update brings some detail changes and improvements. The team has been preparing the next bigger feature updates. A syndicate membership is now indicated in every citizen’s profiles by showing the tag. A new management role is available to improve the organization in syndicates. Increasing your syndicate’s membership limit can now be done either by using your alliance’s funds, presuming you have the needed role, or by using private bonds.

Continue reading "Update Changelog 2018-Aug-01"

Update Changelog 2018-Jul-25

July 25th brings the first part of a big multiplayer feature: you can now unite in Syndicates! The basic membership management has been implemented, a dedicated group chat and a public membership indication via name tags are in place. Also, following a common Community request, your bank credits are now shown in the status summary. You no longer need to visit the bank for checking your credit balance. Read on to see more details about today’s content update.

Continue reading "Update Changelog 2018-Jul-25"

Update Changelog 2018-Jul-18

This week’s update brings several detail improvements and additions, the Community has been asking for. For example, the weapon type is now exposed in the detail view of a weapon. The team has been focusing on the Syndicate’s feature that are so close…it nearly hit this version. Read on to see all details about the new version update.

Continue reading "Update Changelog 2018-Jul-18"

Update Changelog 2018-Jul-11

The latest game update improves several aspects of combat, such as taking measures against bashing, a fight ends now with stats hitting zero without the need of an additional round, and more. From now on your local reputation has an impact on prices: the higher your reputation, the more you will benefit from it. A brand new mission is available on Yards of Gadani and 9 item artworks have been added. Captains who own private ships will benefits from lower damage, and some important fixes. Still, Syndicates are coming closer…

Continue reading "Update Changelog 2018-Jul-11"

Update Changelog 2018-Jul-04

The first parts of syndicates are coming closer; the team continued its work on the next major feature release. This week, several useful changes made it to the game. First of all, 5 special items have been added, carrying the names of the recentĀ Community Spotlight winners. The efficiency of stim packs has been improved, new icon tool-tips are in place, in combat, your choice of weapon will now remain until you select another item, and more. Read on to see all details about this week’s game update.

Continue reading "Update Changelog 2018-Jul-04"