Earlier this cycle we shared that our Aesthetics Regulation Taskforce added a number of gorgeous looking NPC avatars to the corridors and walkways of your favorite stations. Citizens of the galaxy come in all shapes and sizes and will help, hinder, or engage you in myriad ways!
Cast your CORETECHS below for a sneak peak at some of the ones you can talk to for a chance to perform a quick task for some much needed credits!
Breccan is a stout fellow with arms and a neck as thick as filtration tubes. His large eyes blink slowly, and a jaw built like a brick moves to intone words that trickle out with a slow and intentional rhythm.
Irene is an Amazonian woman who stands a good foot taller than anyone around her. She has frazzled grey hair and wears a waterproof hooded jacket for long rainy days outside fruit picking. Irene’s eyes dart around quickly, never focusing on one thing for too long.
Corentin walks a stiff posture that makes him look more like a board of wood than a man. His uniform is spotless and crisply ironed.
Tall and thin, Phillipe’s body is wrapped in a crisp Gaule uniform that accentuates his severe features.
A serious expression bends Cypress’s brow into an unpleasant frown. His Sect robes are threadbare and worn at the hems.
Martina has fiery red hair and elegantly painted deep red lips. She has long fake eyelashes and a mole above her lip that could be real or painted on. Martina walks gracefully in her high heels and tightly fitted pink corset. There is a kind of poise to this woman which has become uncommon in the post-Cat world. A mischievous smile dances across the edge of her lips and the corners of her eyes when she looks at you. She speaks in a low, husky voice, and only after a half segment of conversation does it become apparent that Martina is a man in woman’s clothing.
Akane’s demeanor is as sharp and crisp as her uniform. A shiny, black, synth-leather belt rests on top of her black jacket, which reaches to mid-thigh. A patch on her shoulder proclaims that she was part of the Tanegashima Fleet Security Forces.
Greetings beloved Citizens! As you might know, we are currently working on a massive ui update. A lot work has been done and our readers may remember some designs we already shared.
Today we want to share another, more challenging aspect of the design – that of the mobile version. The main issue we’ve met in design for the mobile phones is that of the smallest resolution we support in Tau Station – 568×320 px. That’s small indeed! Read on for a look at how we managed this.
Continue reading "Visual update: Mobile Version Preview"
As we recently shared, our Aesthetics Regulation Taskforce has been cranking up their CORETECHS well past eleven this cycle! This time round, they’d like to introduce you to some of the newest denizens (or newer looks of older denizens) of the galaxy! Keep reading for a look at some gorgeous avatar artwork!
Continue reading "A Sneak Peek at the Upcoming NPC Avatars"
Our Aesthetics Regulation Taskforce has been especially industrious this cycle. An upcoming update is positively brimming with new arms and armors with which a citizen can accessorize their arsenal. It’s a dangerous galaxy out there and we want to make sure that if you do battle, you do it in style!
Continue reading "Latest Fashions: Part Trois"
Greetings and salutations to all you galactic citizens of mega-great taste and refinement! Hemingway’s Hyperdashery here, broadcasting from the farthest and most luxurious corner of the galaxy, beaming mega-delight and quality directly into your CORETECHS. As recently promised, we have an announcement of hyper-exciting implication to report!
Continue reading "Hemingway’s Hyperdashery: New Product Announcement!"
We recently shared an early preview of the user interface design we’ve been working on. Our UI team has been tackling the significant challenge of creating the layout for an MMORPG that is playable on desktop, tablets, and smartphones all at the same time. We’ve made a lot of progress and although it is ongoing, we’d love to share some deeper insights. We hope you will enjoy!
Continue reading "CORETECHS notification: Visual Upgrade Imminent!"
In our previous blog, you learned more about the new Genotype specific Foods. Several variations of these consumables are already available in Tau Station, and more items of this kind will be added in the future. Today, we share previews of brand new artwork with you.
Continue reading "Latest Fashions: Artwork Peek"
Today we’d like to share some insights into improvements on combat. We’ve been working on global UI polishing and are now touching up our combat system. In parallel we’ve been working on the core combat system itself, adding new functionalities and following your wishes of more interactive PvP! Read on for an impression on what we’ve been aiming for; we look forward to your feedback!
Continue reading "Combat UI and PvP are leveling up!"
In a post-apocalyptic galaxy, trading is one of the cornerstones of survival. Over time, multiple options for exchanging goods have been added to the game, like visiting vendors or placing offers on the public market. The game economy dynamically reacts to supply and demand per station while University courses and your local reputation also affect your personal prices. Today we want to share a preview of a new option: direct trading.
Continue reading "Feature Preview: Upcoming Private Trades"
With the recent bumper game update, we implemented a feature request from our Community: an improved storage management system. Let’s have a closer look at it!
Continue reading "Storage Management 2.0: Now Live!"