Visual update: Mobile Version Preview

Greetings beloved Citizens! As you might know, we are currently  working on a massive ui update. A lot work has been done and our  readers may remember some designs we already shared.

Today we want to share another, more challenging aspect of the design – that of the mobile version.  The main issue we’ve met in design for the mobile phones  is that of the smallest resolution we support in Tau Station – 568×320 px.  That’s small indeed! Read on for a look at how we managed this.

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A Sneak Peek at the Upcoming NPC Avatars

As we recently shared, our Aesthetics Regulation Taskforce has been cranking up their CORETECHS well past eleven this cycle! This time round, they’d like to introduce you to some of the newest denizens (or newer looks of older denizens) of the galaxy! Keep reading for a look at some gorgeous avatar artwork!

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Hemingway’s Hyperdashery: New Product Announcement!

Greetings and salutations to all you galactic citizens of mega-great taste and refinement! Hemingway’s Hyperdashery here, broadcasting from the farthest and most luxurious corner of the galaxy, beaming mega-delight and quality directly into your CORETECHS. As recently promised, we have an announcement of hyper-exciting implication to report!

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CORETECHS notification: Visual Upgrade Imminent!

We recently shared an early preview of the user interface design we’ve been working on. Our UI team has been tackling the significant challenge of creating the layout for an MMORPG that is playable on desktop, tablets, and smartphones all at the same time. We’ve made a lot of progress and although it is ongoing, we’d love to share some deeper insights. We hope you will enjoy!

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Combat UI and PvP are leveling up!

Today we’d like to share some insights into improvements on combat. We’ve been working on global UI polishing and are now touching up our combat system. In parallel we’ve been working on the core combat system itself, adding new functionalities and following your wishes of more interactive PvP! Read on for an impression on what we’ve been aiming for; we look forward to your feedback!

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Feature Preview: Upcoming Private Trades

In a post-apocalyptic galaxy, trading is one of the cornerstones of survival. Over time, multiple options for exchanging goods have been added to the game, like visiting vendors or placing offers on the public market. The game economy dynamically reacts to supply and demand  per station while University courses and your local reputation also affect your personal prices. Today we want to share a preview of a new option: direct trading.

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