Our Aesthetics Regulation Taskforce (A.R.T.) has just released a CORETECHS message to all Citizens, introducing a few of the new characters that have recently joined the Tau Station universe. Let’s have a closer look at the mysteries and intrigue they bring with them…
Continue reading "NPC Avatars: Increased Sneak Peeks"
Greetings beloved Citizens! As you might know, we are currently working on a massive ui update. A lot work has been done and our readers may remember some designs we already shared.
Today we want to share another, more challenging aspect of the design – that of the mobile version. The main issue we’ve met in design for the mobile phones is that of the smallest resolution we support in Tau Station – 568×320 px. That’s small indeed! Read on for a look at how we managed this.
Continue reading "Visual update: Mobile Version Preview"
We recently shared an early preview of the user interface design we’ve been working on. Our UI team has been tackling the significant challenge of creating the layout for an MMORPG that is playable on desktop, tablets, and smartphones all at the same time. We’ve made a lot of progress and although it is ongoing, we’d love to share some deeper insights. We hope you will enjoy!
Continue reading "CORETECHS notification: Visual Upgrade Imminent!"
In our previous blog, you learned more about the new Genotype specific Foods. Several variations of these consumables are already available in Tau Station, and more items of this kind will be added in the future. Today, we share previews of brand new artwork with you.
Continue reading "Latest Fashions: Artwork Peek"
Today we’d like to share some insights into improvements on combat. We’ve been working on global UI polishing and are now touching up our combat system. In parallel we’ve been working on the core combat system itself, adding new functionalities and following your wishes of more interactive PvP! Read on for an impression on what we’ve been aiming for; we look forward to your feedback!
Continue reading "Combat UI and PvP are leveling up!"
With the recent bumper game update, we implemented a feature request from our Community: an improved storage management system. Let’s have a closer look at it!
Continue reading "Storage Management 2.0: Now Live!"
Equipment is crucial for survival. As the universe of Tau Station grows, as more and more survivors scavenge and craft useful gear, so has our art team been working on visualizing these ingenious new creations. Today we share some first impressions with you.
Continue reading "The Art of Weaponized Ingenuity"
Today we share insights into the development status of a major improvement which has been requested by the Community. The Citizen Council communicated your wishes for a storage feature redesign during the last Council meeting, and now it’s time to preview the results…
Continue reading "Storage 2.0 Preview"
The question of survival awakes the most primal instincts in us. And that includes the urge to arm ourselves in the face of a threat. But since the Catastrophe destroyed so much, those who want to enter battle with a functional weapon to hand need to harness their creativity.
And so, in the post-Catastrophe world of Tau Station, refurbished rifles and chop-job shotguns are the norm. Here, people improvise and handcraft solutions to their problems!
Continue reading "Necessity is the mother of (weapons) invention!"
Last week, we shared a preview of the CORETECHS archive update, including a brand new UI and lots of content changes. This week, we’ll take a look at another area currently getting a significant makeover: side jobs. The Tau Station team has plenty of plans for this feature, which you’ll soon be able to experience.
Continue reading "Side Jobs Revamp!"