“Hollow Seen around the corner!”
The cry filters down the hallway from just ahead and is immediately followed by the sounds of a number of people, young and old, screaming and running. Dim lighting casts strange and jagged shadows as the echo of…something…follows them, reverberating round the bend in the dark corridor ahead.
The chaotic cacophony predicts the visual of a panicked throng rounding the corner and sprinting, pell-mell in your direction! It is only as they get closer that you can make out squealing delight mixed in with the exhilarated screams of playful fear.
“Hollow Seen!” Somebody yells again to the accompaniment of peals of laughter as they run past you.
Continue reading "Hollow Seen Around the Corner!"
Greetings galactic citizens. May whatever phase of the day your current orbit finds you be extraordinarily pleasant! We’re very excited to bring you the very latest in Omni-reality advances: The C.H.R.O.N.I.C.L.E!
Cast your collective CORETECHS below to learn more about this ground-breaking new tech that is aimed at re-capturing humanity’s soul as we slowly but surely emerge from the ashes of Catastrophe.
Continue reading "Experience the C.H.R.O.N.I.C.L.E!"
Earlier this cycle we shared that our Aesthetics Regulation Taskforce added a number of gorgeous looking NPC avatars to the corridors and walkways of your favorite stations. Citizens of the galaxy come in all shapes and sizes and will help, hinder, or engage you in myriad ways!
Cast your CORETECHS below for a sneak peak at some of the ones you can talk to for a chance to perform a quick task for some much needed credits!
Breccan is a stout fellow with arms and a neck as thick as filtration tubes. His large eyes blink slowly, and a jaw built like a brick moves to intone words that trickle out with a slow and intentional rhythm.
Irene is an Amazonian woman who stands a good foot taller than anyone around her. She has frazzled grey hair and wears a waterproof hooded jacket for long rainy days outside fruit picking. Irene’s eyes dart around quickly, never focusing on one thing for too long.
Corentin walks a stiff posture that makes him look more like a board of wood than a man. His uniform is spotless and crisply ironed.
Tall and thin, Phillipe’s body is wrapped in a crisp Gaule uniform that accentuates his severe features.
A serious expression bends Cypress’s brow into an unpleasant frown. His Sect robes are threadbare and worn at the hems.
Martina has fiery red hair and elegantly painted deep red lips. She has long fake eyelashes and a mole above her lip that could be real or painted on. Martina walks gracefully in her high heels and tightly fitted pink corset. There is a kind of poise to this woman which has become uncommon in the post-Cat world. A mischievous smile dances across the edge of her lips and the corners of her eyes when she looks at you. She speaks in a low, husky voice, and only after a half segment of conversation does it become apparent that Martina is a man in woman’s clothing.
Akane’s demeanor is as sharp and crisp as her uniform. A shiny, black, synth-leather belt rests on top of her black jacket, which reaches to mid-thigh. A patch on her shoulder proclaims that she was part of the Tanegashima Fleet Security Forces.
This change-log and the update it hails have been long overdue! It will very likely be the final one before you’re enjoying the first iteration of our shiny, new design!
We are getting closer, and this is very exciting. In fact it’s more than exiting, it’s very moving; the first time I saw the frame implementation, there were actual tears in my eyes. Can you imagine? Even unfinished, I was able to see, to touch, and to feel the Tau Station I always saw in my head, in my heart. There will a be lot more work going forward as each room and area will be redesigned. But Tau Station as I always dreamt it is coming closer to reality, coming closer to you.
Continue reading "Update Changelog 2021-Aug-20"
“The engineers of the future will be poets.” –Terence McKenna
We love a story…this is the type of statement we could enter were we vying for understatement of the galaxy. Our ongoing mission, that we wholeheartedly chose to accept, was to fill the universe of Tau Station with endless narratives and engaging adventures! To that end, we bring you another segment of Mission Dispatches to tease some upcoming, incoming, tales!
Continue reading "Mission Dispatches: Chapter IV"
Greetings beloved Citizens! As you might know, we are currently working on a massive ui update. A lot work has been done and our readers may remember some designs we already shared.
Today we want to share another, more challenging aspect of the design – that of the mobile version. The main issue we’ve met in design for the mobile phones is that of the smallest resolution we support in Tau Station – 568×320 px. That’s small indeed! Read on for a look at how we managed this.
Continue reading "Visual update: Mobile Version Preview"
As we recently shared, our Aesthetics Regulation Taskforce has been cranking up their CORETECHS well past eleven this cycle! This time round, they’d like to introduce you to some of the newest denizens (or newer looks of older denizens) of the galaxy! Keep reading for a look at some gorgeous avatar artwork!
Continue reading "A Sneak Peek at the Upcoming NPC Avatars"
Our Aesthetics Regulation Taskforce has been especially industrious this cycle. An upcoming update is positively brimming with new arms and armors with which a citizen can accessorize their arsenal. It’s a dangerous galaxy out there and we want to make sure that if you do battle, you do it in style!
Continue reading "Latest Fashions: Part Trois"
Salutations salubrious listeners! Your main brain, Frasier the Crane, comes at you across the ever so slightly less than legitimate Freebooter airwaves once again!
Now, I once recall seeing a man enter battle with shoddy armor. I recall pontificating later that there were cheeses on ancient Earth that had less holes than this gentleman’s body.
Continue reading "The Crane’s Critique: H.A.C.K 3.5″"
To the largest extent, we are reestablishing contact with more and more star systems as astro engineers work ceaselessly to reconnect bridges via jump gates. With each new system, a new bridge is brought back into the fold, with new connections to other systems. Slowly, hopefully, we continue to reclaim far flung communities separated in the Black during the Catastrophe.
Occasionally, however, the link is already open, but travel is hindered by some other aspect. Sometimes it is control of the route by Freebooters, for example.
In the case of Ross 248 however, it is down to corporate policy and negotiations with a quantum level of complexity when it comes to fine print!
Join us this segment as we learn a little about this, hopefully soon to be accessible system and home to Hemingway’s Hyperdashery!
Continue reading "Galactic Destinations: Ross 248"